Polymorphic
Polymorphic
Polymorphic
Polymorphic
Polymorphic
McAfee.Design + Drasko V join forces for an audio-visual collaboraton and limited NFT series, featuring a physical bronze sculpture and 12" vinyl EP.
McAfee.Design + Drasko V join forces for an audio-visual collaboraton and limited NFT series, featuring a bronze sculpture and 12" vinyl EP.
McAfee.Design + Drasko V join forces for an
audio-visual collaboraton and limited NFT series, featuring a bronze sculpture and 12" vinyl EP.
McAfee.Design + Drasko V join forces for an audio-visual collaboraton and limited NFT series, featuring a bronze sculpture and 12" vinyl EP.
McAfee.Design + Drasko V join forces in an audio-visual collaboraton and limited NFT series, featuring a physical sculpture and 12" vinyl EP.
Year
2021
Year
2021
Year
2021
Year
2021
Year
2021
Drop
April 2, 2021
Drop
April 2, 2021
Drop
April 2, 2021
Drop
April 2, 2021
Drop
April 2,
2021
Drop Teaser
Drop Teaser
Drop Teaser
Drop Teaser
Drop Teaser
—01
—01
—01
—01
—01
Audio-visual NFTs
Audio-visual NFTs
Audio-visual NFTs
Audio-visual NFTs
Audio-visual NFTs
—02
—02
—02
—02
—02
The NFTs consist of 8 animated pieces set in the Polymorphism Universe, an environment in which the intricate beings that inhabit it have unconventional methods of locomotion. The visual style blurs the line between traditional, hand-drawn techniques and modern CGI tools. The art direction is informed by themes of psychedelia, retro-futurism, and pop surrealism.
Each piece is crafted with original music and sound design by media artist and music producer Drasko V.
The NFTs consist of 8 animated pieces set in the Polymorphism Universe, an environment in which the intricate beings that inhabit it have unconventional methods of locomotion. The visual style blurs the line between traditional, hand-drawn techniques and modern CGI tools. The art direction is informed by themes of psychedelia, retro-futurism, and pop surrealism.
Each piece is crafted with original music and sound design by media artist and music producer Drasko V.
The NFTs consist of 8 animated pieces set in the Polymorphism Universe, an environment in which the intricate beings that inhabit it have unconventional methods of locomotion. The visual style blurs the line between traditional, hand-drawn techniques and modern CGI tools. The art direction is informed by themes of psychedelia, retro-futurism, and pop surrealism.
Each piece is crafted with original music and sound design by media artist and music producer Drasko V.
The NFTs consist of 8 animated pieces set in the Polymorphism Universe, an environment in which the intricate beings that inhabit it have unconventional methods of locomotion. The visual style blurs the line between traditional, hand-drawn techniques and modern CGI tools. The art direction is informed by themes of psychedelia, retro-futurism, and pop surrealism.
Each piece is crafted with original music and sound design by media artist and music producer Drasko V.
The NFTs consist of 8 animated pieces set in the Polymorphism Universe, an environment in which the intricate beings that inhabit it have unconventional methods of locomotion. The visual style blurs the line between traditional, hand-drawn techniques and modern CGI tools. The art direction is informed by themes of psychedelia, retro-futurism, and pop surrealism.
Each piece is crafted with original music and sound design by media artist and music producer Drasko V.
Design Process
Design Process
Design Process
Design Process
Design Process
—03
—03
—03
—03
—03
The visuals for POLYMORPHIC almost always begin with the creatures, often in a very iterative fashion. I don’t go into the designs with a sketch or idea of how the creature should look — somewhere along the way I tend to regurgitate forms and anatomical features from existing animals into the designs.
Every iteration of the creature is informed by imagining how I think that being would exist in its environment: How does it move? What sensory features does it use to make sense of its environment? Does it travel by itself or in a group? I like to think that every visible feature is informed and serves a purpose.
All of the separate designs are married together with a visual treatment, creating a consistent look and feel for the universe. Black outlines of every object give the feeling that the creatures are hand-drawn. Limited and saturated color palettes, often with two dominant colors, give it a duo-tone look. The pieces are textured and colored after the design and animation phase in 2D — this helps dial in a 2D / 3D hybrid aesthetic.
The visuals for POLYMORPHIC almost always begin with the creatures, often in a very iterative fashion. I don’t go into the designs with a sketch or idea of how the creature should look — somewhere along the way I tend to regurgitate forms and anatomical features from existing animals into the designs.
Every iteration of the creature is informed by imagining how I think that being would exist in its environment: How does it move? What sensory features does it use to make sense of its environment? Does it travel by itself or in a group? I like to think that every visible feature is informed and serves a purpose.
All of the separate designs are married together with a visual treatment, creating a consistent look and feel for the universe. Black outlines of every object give the feeling that the creatures are hand-drawn. Limited and saturated color palettes, often with two dominant colors, give it a duo-tone look. The pieces are textured and colored after the design and animation phase in 2D — this helps dial in a 2D / 3D hybrid aesthetic.
The visuals for POLYMORPHIC almost always begin with the creatures, often in a very iterative fashion. I don’t go into the designs with a sketch or idea of how the creature should look — somewhere along the way I tend to regurgitate forms and anatomical features from existing animals into the designs.
Every iteration of the creature is informed by imagining how I think that being would exist in its environment: How does it move? What sensory features does it use to make sense of its environment? Does it travel by itself or in a group? I like to think that every visible feature is informed and serves a purpose.
All of the separate designs are married together with a visual treatment, creating a consistent look and feel for the universe. Black outlines of every object give the feeling that the creatures are hand-drawn. Limited and saturated color palettes, often with two dominant colors, give it a duo-tone look. The pieces are textured and colored after the design and animation phase in 2D — this helps dial in a 2D / 3D hybrid aesthetic.
The visuals for POLYMORPHIC almost always begin with the creatures, often in a very iterative fashion. I don’t go into the designs with a sketch or idea of how the creature should look — somewhere along the way I tend to regurgitate forms and anatomical features from existing animals into the designs.
Every iteration of the creature is informed by imagining how I think that being would exist in its environment: How does it move? What sensory features does it use to make sense of its environment? Does it travel by itself or in a group? I like to think that every visible feature is informed and serves a purpose.
All of the separate designs are married together with a visual treatment, creating a consistent look and feel for the universe. Black outlines of every object give the feeling that the creatures are hand-drawn. Limited and saturated color palettes, often with two dominant colors, give it a duo-tone look. The pieces are textured and colored after the design and animation phase in 2D — this helps dial in a 2D / 3D hybrid aesthetic.
The visuals for POLYMORPHIC almost always begin with the creatures, often in a very iterative fashion. I don’t go into the designs with a sketch or idea of how the creature should look — somewhere along the way I tend to regurgitate forms and anatomical features from existing animals into the designs.
Every iteration of the creature is informed by imagining how I think that being would exist in its environment: How does it move? What sensory features does it use to make sense of its environment? Does it travel by itself or in a group? I like to think that every visible feature is informed and serves a purpose.
All of the separate designs are married together with a visual treatment, creating a consistent look and feel for the universe. Black outlines of every object give the feeling that the creatures are hand-drawn. Limited and saturated color palettes, often with two dominant colors, give it a duo-tone look. The pieces are textured and colored after the design and animation phase in 2D — this helps dial in a 2D / 3D hybrid aesthetic.
12" Vinyl EP
12" Vinyl EP
12" Vinyl EP
12" Vinyl EP
12" Vinyl EP
—04
—04
—04
—04
—04
The collection includes a 1/1 12” vinyl EP. The full soundtrack experience exists exclusively on this record. Digital audio sessions from the project will be destroyed and the original music will not be accessible anywhere aside from the vinyl. The soundtrack contains two continuous pieces: an ambient musical journey on side A, and a complex, rhythmic, and sound design heavy exploration on side B.
The vinyl is pressed in white and comes in a glass frame, and comes with a Custom designed gatefold jacket enclosure by McAfee.Design.
Once an owner is determined, they will have the option to have their name and NFT related details added to the design of the record as the first original holder of the item.
The collection includes a 1/1 12” vinyl EP. The full soundtrack experience exists exclusively on this record. Digital audio sessions from the project will be destroyed and the original music will not be accessible anywhere aside from the vinyl. The soundtrack contains two continuous pieces: an ambient musical journey on side A, and a complex, rhythmic, and sound design heavy exploration on side B.
The vinyl is pressed in white and comes in a glass frame, and comes with a Custom designed gatefold jacket enclosure by McAfee.Design.
Once an owner is determined, they will have the option to have their name and NFT related details added to the design of the record as the first original holder of the item.
The collection includes a 1/1 12” vinyl EP. The full soundtrack experience exists exclusively on this record. Digital audio sessions from the project will be destroyed and the original music will not be accessible anywhere aside from the vinyl. The soundtrack contains two continuous pieces: an ambient musical journey on side A, and a complex, rhythmic, and sound design heavy exploration on side B.
The vinyl is pressed in white and comes in a glass frame, and comes with a Custom designed gatefold jacket enclosure by McAfee.Design.
Once an owner is determined, they will have the option to have their name and NFT related details added to the design of the record as the first original holder of the item.
The collection includes a 1/1 12” vinyl EP. The full soundtrack experience exists exclusively on this record. Digital audio sessions from the project will be destroyed and the original music will not be accessible anywhere aside from the vinyl. The soundtrack contains two continuous pieces: an ambient musical journey on side A, and a complex, rhythmic, and sound design heavy exploration on side B.
The vinyl is pressed in white and comes in a glass frame, and comes with a Custom designed gatefold jacket enclosure by McAfee.Design.
Once an owner is determined, they will have the option to have their name and NFT related details added to the design of the record as the first original holder of the item.
The collection includes a 1/1 12” vinyl EP. The full soundtrack experience exists exclusively on this record. Digital audio sessions from the project will be destroyed and the original music will not be accessible anywhere aside from the vinyl. The soundtrack contains two continuous pieces: an ambient musical journey on side A, and a complex, rhythmic, and sound design heavy exploration on side B.
The vinyl is pressed in white and comes in a glass frame, and comes with a Custom designed gatefold jacket enclosure by McAfee.Design.
Once an owner is determined, they will have the option to have their name and NFT related details added to the design of the record as the first original holder of the item.
Physical Sculpture
Physical Sculpture
Physical Sculpture
Physical Sculpture
Physical Sculpture
—05
—05
—05
—05
—05
The collection features a 12” tall physical bronze sculpture. The piece is hand molded, casted, and finished with a highlighted brown bronze patination. The sculpture highlights the Polymorphic creature seen in Omnipotent.
Customized with a laser-engraved QR code that links to the digital NFT counterpart.
The collection features a 12” tall physical bronze sculpture. The piece is hand molded, casted, and finished with a highlighted brown bronze patination. The sculpture highlights the Polymorphic creature seen in Omnipotent.
Customized with a laser-engraved QR code that links to the digital NFT counterpart.
The collection features a 12” tall physical bronze sculpture. The piece is hand molded, casted, and finished with a highlighted brown bronze patination. The sculpture highlights the Polymorphic creature seen in Omnipotent.
Customized with a laser-engraved QR code that links to the digital NFT counterpart.
The collection features a 12” tall physical bronze sculpture. The piece is hand molded, casted, and finished with a highlighted brown bronze patination. The sculpture highlights the Polymorphic creature seen in Omnipotent.
Customized with a laser-engraved QR code that links to the digital NFT counterpart.
The collection features a 12” tall physical bronze sculpture. The piece is hand molded, casted, and finished with a highlighted brown bronze patination. The sculpture highlights the Polymorphic creature seen in Omnipotent.
Customized with a laser-engraved QR code that links to the digital NFT counterpart.
SuperRare Editorial
SuperRare Editorial
SuperRare Editorial
SuperRare Editorial
SuperRare Editorial
—06
—06
—06
—05
—06
Thank you to SuperRare for helping us promote this project and with putting together the generous Editorial Piece.
McAfee.Design made a name for himself in the digital art space by designing and animating visuals for prestigous artists such as Tycho, Poolside, and Miami Horror. His personal art/animation project, Mecha Ascent, has been featured by Brands like Wacom, Creative Code Art, and VFX News. Just recently, his personal piece, Neural Jelly, hit the front page of reddit.
Prior to his solo career he created brand experiences for Fortune 500 companies such as Walmart and General Electric working under massive ad agency, FCB. His work produced there was celebrated at renowned industry events such as Cannes, D&AD, and CommArts.
McAfee.Design made a name for himself in the digital art space by designing and animating visuals for prestigous artists such as Tycho, Poolside, and Miami Horror. His personal art/animation project, Mecha Ascent, has been featured by Brands like Wacom, Creative Code Art, and VFX News. Just recently, his personal piece, Neural Jelly, hit the front page of reddit.
Prior to his solo career he created brand experiences for Fortune 500 companies such as Walmart and General Electric working under massive ad agency, FCB. His work produced there was celebrated at renowned industry events such as Cannes, D&AD, and CommArts.
McAfee.Design made a name for himself in the digital art space by designing and animating visuals for prestigous artists such as Tycho, Poolside, and Miami Horror. His personal art/animation project, Mecha Ascent, has been featured by Brands like Wacom, Creative Code Art, and VFX News. Just recently, his personal piece, Neural Jelly, hit the front page of reddit.
Prior to his solo career he created brand experiences for Fortune 500 companies such as Walmart and General Electric working under massive ad agency, FCB. His work produced there was celebrated at renowned industry events such as Cannes, D&AD, and CommArts.
McAfee.Design made a name for himself in the digital art space by designing and animating visuals for prestigous artists such as Tycho, Poolside, and Miami Horror. His personal art/animation project, Mecha Ascent, has been featured by Brands like Wacom, Creative Code Art, and VFX News. Just recently, his personal piece, Neural Jelly, hit the front page of reddit.
Prior to his solo career he created brand experiences for Fortune 500 companies such as Walmart and General Electric working under massive ad agency, FCB. His work produced there was celebrated at renowned industry events such as Cannes, D&AD, and CommArts.
Gratitude
Gratitude
Gratitude
Gratitude
Gratitude
—07
—07
—07
—07
—07
Drasko and I are ecstatic about the NFT space and how this disruptive technology is changing the way we think about digital art work. This movement is empowering artists and informing an era that will be responsible for some of the most innovative creative endeavors the industry has seen in recent years.
We are grateful for the opportunity to be a part of it. Thank you.
Drasko and I are ecstatic about the NFT space and how this disruptive technology is changing the way we think about digital art work. This movement is empowering artists and informing an era that will be responsible for some of the most innovative creative endeavors the industry has seen in recent years.
We are grateful for the opportunity to be a part of it. Thank you.
Drasko and I are ecstatic about the NFT space and how this disruptive technology is changing the way we think about digital art work. This movement is empowering artists and informing an era that will be responsible for some of the most innovative creative endeavors the industry has seen in recent years.
We are grateful for the opportunity to be a part of it. Thank you.
Drasko and I are ecstatic about the NFT space and how this disruptive technology is changing the way we think about digital art work. This movement is empowering artists and informing an era that will be responsible for some of the most innovative creative endeavors the industry has seen in recent years.
We are grateful for the opportunity to be a part of it. Thank you.
Drasko and I are ecstatic about the NFT space and how this disruptive technology is changing the way we think about digital art work. This movement is empowering artists and informing an era that will be responsible for some of the most innovative creative endeavors the industry has seen in recent years.
We are grateful for the opportunity to be a part of it. Thank you.